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Death of a Dungeon Master
How Gary Gygax changed the world
MUDs drew their name and inspiration from Dungeons & Dragons, a fantasy role-playing game designed by Gary Gygax, who died last week at 69. You may not have heard this, since Gygax wasn't exactly a household name. But he helped invent the world we'll live in.
That seems like an extraordinary claim for a geeky-looking game designer who developed a hobby enjoyed by thousands of teenage boys — and at least a couple of girls. Most of those who remember the game fondly, including me, are vaguely embarrassed that they wiled away sunny afternoons in suburban basements throwing three, ten, twelve, and twenty-sided dice to determine the course of a game that lacked a board, a winner and a definite ending. One person would serve as the dungeon master, telling the other players what situations they faced. The players would decide on a course of action, then roll various dice to determine how they fared. The action — swordfighting, spellcasting, and such — took place entirely in everyone's imagination.
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