MOLI: BETAMore to Life
  • Search

    Web Search | Advanced Search

    Close

    MOLI Search | Advanced Search

  • (0)

  • Help

  • Browse Members

  • |Login|

  • Join Now

  • MOLI
  • / MOLI View
  • / Technology
  • / Grand Theft Equity
  • MOLI Video
    • MOLI Roller
    • Park Bench Series
  • The MOLI View
    • Arts & Entertainment
    • Fashion & Design
    • Life & Love
    • Business
    • Sports & Fitness
    • Technology
    • Travel & Leisure
    • Worthy Causes
  • Election Center
    • Candidates
    • Issues
    • The MOLI Roundup
    • On the Frontlines
    • Articles
    • Video & Podcasts
  • Small Business Center
    • Learning Center
    • Forums
      1. Ask the Experts
      2. Community Forum
    • Community
    • Business News
    • Video & Podcasts

MOLI VIEW™

Technology

Back to Technology | View Archives

  • . Digg It
  • . Sphere It
  • . E-mail This
  • . Save to del.icio.us
  • . Permanent Link
  • . Reddit

Grand Theft Equity

By Robert Levine/MOLI

Merger fever hits the video-game business

Stop me if you've heard this one before: An established company that's losing market share is trying to buy a smaller, more creative competitor. The second company spurned the offer, but it may just be trying to get a better one; the first firm has a reputation for getting what it wants. And the price might not be worth it, because the problems of the first company can't be solved so easily.

I'm not talking about Microsoft's proposed merger with Yahoo but about the offer that video-game giant Electronic Arts just made for Take-Two Interactive, which makes the profitable and infamous Grand Theft Auto games. Like Microsoft, EA dominates its industry with reputations for commercial ingenuity and creative mediocrity — neither of which is entirely deserved. Like Microsoft, Electronic Arts has recently been dethroned — in this case by the merger of Activision and Blizzard. Both companies make massive amounts of money in areas where EA barely competes, Activision with Guitar Hero and Blizzard with World of Warcraft.

And, like Microsoft, Electronic Arts is making its offer out of weakness rather than strength. For years, the company was the leading third-party software maker, relying on film tie-ins and sequels to build hit franchises. But many of those franchises have run their course, gamers have grown sick of movie games, and EA hasn't found many fresh ideas to offer. EA expanded in a game business dominated by Sony's PlayStation and PlayStation 2. For the next few years, gamers will probably be more evenly divided among Sony's PlayStation 3, Microsoft's Xbox 360, and Nintendo's Wii.

Previous Page  1  2  Next Page

Related Articles

  • "Rock Band" Rocks

    Video games and music: Two great tastes together

  • EA on the Rocks

    EA acknowledges "Rock Band" defect

  • "Guitar Hero" Rocks

    Music game franchise turns it up to 11

  • Gaming Giants

    Activision Blizzard will change the games game

What People Are Saying…

Leave a Comment

  • Suzanne

    16:29 EST, 28.Feb.08

    Very true. Great article. Why don't larger companies take their money and invest it in their own innovation rather than buying someone elses?

About Us Press Center Contact Us Frequently Asked Questions Terms of Service Privacy Policy Advertise International Feedback


WELCOME TO MOLI ® - Control Your Privacy™
© 2008 MOLI, LLC. ALL RIGHTS RESERVED. MOLI ®, COVIBE TECH™, MOLI KIDS™ AND MONEY AND LIVING™ ARE TRADEMARKS OF MAINSTREAM HOLDINGS, INC.
TERTIARY PRODUCTIONS ® IS A TRADEMARK OF TERTIARY PRODUCTIONS, LLC.