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                      1. Grand Theft Equity

                        02.Mar.08, 13:15 EST
                        Stop me if you've heard this one before: An established company that's
                        losing market share is trying to buy a smaller, more creative
                        competitor. The second company spurned the offer, but it may just be
                        trying to get a better one; the first firm has a reputation for getting
                        what it wants. And the price might not be worth it, because the
                        problems of the first company can't be solved so easily.

                        I'm not talking about Microsoft's proposed merger with Yahoo but about the offer that video-game giant Electronic Arts just made for Take-Two Interactive, which makes the profitable and infamous Grand Theft Auto
                        games. Like Microsoft, EA dominates its industry with reputations for
                        commercial ingenuity and creative mediocrity — neither of which is
                        entirely deserved. Like Microsoft, Electronic Arts has recently been
                        dethroned — in this case by the merger of Activision and Blizzard. Both companies make massive amounts of money in areas where EA barely competes, Activision with Guitar Hero and Blizzard with World of Warcraft.

                        And, like Microsoft,
                        Electronic Arts is making its offer out of weakness rather than
                        strength. For years, the company was the leading third-party software
                        maker, relying on film tie-ins and sequels to build hit franchises. But
                        many of those franchises have run their course, gamers have grown sick
                        of movie games, and EA hasn't found many fresh ideas to offer. EA
                        expanded in a game business dominated by Sony's PlayStation and
                        PlayStation 2. For the next few years, gamers will probably be more
                        evenly divided among Sony's PlayStation 3, Microsoft's Xbox 360, and
                        Nintendo's Wii.

                        Like Yahoo, Take-Two has seen better days. The company relies on the popular Grand Theft Auto
                        franchise, and it suffered through various problems with stock
                        regulators over the past several years. About a year ago, however, new
                        management took over, the company's 2K Sports division is doing well, and it enjoyed a surprise hit with BioShock. Grand Theft Auto IV,
                        due out in April, could cement their comeback. Take-Two may not be
                        against the idea of selling to EA so much as against the idea of doing
                        so now — before a surefire hit drives up its stock price.

                        At the
                        risk of driving my metaphor into the ground, I don't think that EA can
                        solve its problems by buying Take-Two any more than Microsoft can fix
                        its situation by acquiring Yahoo. Like Microsoft, EA needs to learn to
                        compete in an industry where scale no longer leads to dominance — so
                        adding scale can't solve its problem. EA might well acquire some fresh
                        ideas, especially from RockStar, the Take-Two division behind Grand Theft Auto.
                        But not all of those ideas will work in a large company. The real
                        advantage for EA could be in 2K Sports, which would give it a virtual
                        monopoly in sports games — at least temporarily. But even that might
                        come at too high a price.
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